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Deep Thrust

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Devlog

  • Android update, better keyboard handling
    August 11, 2019 by lawnjelly
    As I've been working on the Godot engine since the last builds, the Android build now has improved keyboard handling, the menus can be navigated by keyboard now and there are alternate keys for device... Continue reading
  • Android version!
    June 15, 2019 by lawnjelly#godot, #opengl
    Hot off the press, there is now an Android version of Deep Thrust! The release is actually making history because it will be the first 3D game made with Godot 3.1 supporting older OpenGL ES 2 Android... Continue reading
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